‘It’s my escape.’ How video games help people cope with disabilities.
/When Jackson Reece lost his arms and legs to sepsis after already being paralyzed, he thought his life was over. It was video games that brought him back.
Read MoreWhen Jackson Reece lost his arms and legs to sepsis after already being paralyzed, he thought his life was over. It was video games that brought him back.
Read MoreThe Xbox Adaptive Controller is the first of its kind. It's a plug-and-play option for people with disabilities -- it connects to the Xbox One or a Windows 10 PC via Bluetooth, and powers on just like the Elite. The controller itself is a clean white rectangle, about 11 inches long and 6 inches wide, with two large black buttons on its face. The buttons aren't touchpads, but they are light-touch enabled, clicking down with the softest of taps so players can roll their palm between the two or otherwise click them without exerting much force. Each button makes a slightly different noise as well, offering an extra layer of sensory input.
Read MoreMicrosoft has done a great service to disabled gamers in creating the Xbox Adaptive Controller (XAC). It's a new gamepad that features 19 3.5mm input jacks which you can plug all sorts of add-ons into. They're industry standard, so players will be able to purchase a variety of switches to fit their needs.
Read MoreThe Rehabilitation Engineering Research Center for Information and Communications Technology Access (LiveWell RERC) is funded by a 5-year grant from the National Institute on Disability, Independent Living and Rehabilitation Research in the U.S. Department of Health and Human Services (grant number 90RE5028). The opinions contained in this website are those of the LiveWell RERC and do not necessarily reflect those of the U.S. Department of Health and Human Services or NIDILRR.